Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.
Abilities
Concussive CombustionCD: 165s
Become a living bomb, dealing
spirit damage and applying
stun to all nearby enemies after a delay.
Once cast, Concussive Combustion cannot be interrupted.
Flame DashCD: 38s
Dash forward, gaining slow resistance while leaving a flaming trail that deals
spirit damage over time.
Holdwhile active to dash farther.
NapalmCD: 25s
Spew an incendiary mixture, dealing
spirit damage, applying slow, and coating targets in napalm.
Afterburn
Weapon hits build up a burning effect, dealing
spirit damage over time.
Abilities refresh the base burn duration.
Like most teenagers; Infernus was wild, rebellious, and impetuous. Unlike most teenagers, Infernus was a creature from another plane and had a supernatural mastery over fire. Needless to say: his youth was filled with no small amount of arson, murder, and evidence disposal. But that was then. Now an adult, Infernus has mellowed out considerably. He’s happy working at a bar with good live music, and talking to interesting people. That being said when someone at the bar gets belligerent or violent, he’s not afraid to dust off the skills he once honed.