Clinkz gains attack speed and has bonus attack range. Any current Skeleton Archers within a 1200 radius of Clinkz also gain bonus attack range and 40% of the attack speed bonus.
Casting Strafe does not break Skeleton Walk invisibility.
Searing ArrowsMana: 10
Imbues Clinkz's arrows with fire for extra damage.
Skeleton Archers will fire Searing Arrows at targets Clinkz attacks for 50% damage.
Death PactMana: 60
Clinkz consumes the target enemy creep or friendly Skeleton Archer, healing and gaining max health. Does not take Clinkz out of Skeleton Walk.
Burning BarrageCD: 17sMana: 40
CHANNELED - Clinkz channels and shoots multiple piercing arrows in the target direction that hit all enemy units dealing a percentage of Clinkz' attack damage and applying attack modifiers.
Burning ArmyCD: 70sMana: 150
Summons a row of Burning Skeleton Archers in the target location.
Skeleton WalkCD: 24/21/18sMana: 80/105/130
Clinkz moves invisibly through units until the moment he attacks or uses items. Leaving Skeleton Walk creates Skeleton Archers.
Skeleton Archers are immobile and die within multiple attacks from a hero or tower. Skeleton Archers deal a percentage of Clinkz' damage, and deal 75% less damage to buildings. Attack range is equal to Clinkz' attack range.
Infernal Shred
Clinkz and his skeletons apply a stacking debuff that causes their attacks to pierce up to 20% of the target's total physical armor (does not reduce their armor). Clinkz applies 3% per attack, and skeletons apply 1%.
Lasts 5 seconds.