Consumes an enemy or neutral creep, acquiring any special abilities that it possessed. If alt-cast is activated, Doom will not acquire the creep's abilities. Duration is equal to the cooldown.
Carpets the nearby earth in flames which damage enemies, while also granting Doom increased movement speed and health regeneration.
Doom swings his burning sword, igniting the enemy. Stuns for 0.66 seconds and applies a 4 second burn that deals a base damage plus a percentage of the target's Max HP as damage per second.
This slot will be replaced with abilities acquired using Devour.
This slot will be replaced with abilities acquired using Devour.
Inflicts a curse that dispels an enemy and prevents them from casting spells or healing in any way, while taking damage over time. DISPEL TYPE: Basic Dispel
Doom's attacks curse enemy heroes. After 2.5s, the cursed hero bursts with a pillar of fire, damaging itself and all units in a 66 AoE for 15% of the damage taken from Doom during the curse. The damage and radius of the curse is 66% stronger if the enemy's level is a multiple of 6.
We're collecting match data for Dota 2. Build recommendations for Doom will appear here once we have enough data to provide accurate win rates.
Data collection in progress