Largo licks the targeted unit with his tongue, pulling it back a short distance, applying a basic dispel, and dealing damage if it's an enemy. Killing or dispelling an effect from a target grants Largo temporary health regeneration. DISPEL TYPE: Basic Dispel
Largo tosses froglings to an area. They stomp the ground every 1 second, dealing damage and ministuns, and enemies in the area have reduced movement speed.
Largo strums a tune to a friendly hero. The hero's items and abilities have reduced mana cost and a percentage of their damage reverberates over the following 5 seconds. When an affected hero spends mana, the remaining buff duration is reduced by 0.5s. Duration is not reduced for Largo himself.
Buffs that Largo applies to himself or his team have extended duration.
Largo gets ready to groove. He is disarmed and his ability bar switches to 3 song abilities, each with different effects. Songs are only effective if strummed on the beat. Every time he strums successfully, he gains a stack of Groovin'. Each stack gives him bonus armor and reduces the mana cost of every song, but he loses a stack if he misses a beat. Stacks linger for a short duration when Largo's song ends.
Largo plays a song that deals 20 magical damage to nearby enemies. The song also increases nearby allied heroes' spell amplification and grants their attacks additional magic damage.
Largo plays a song that increases nearby friendly units' movement speed and grants a brief slow resistance.
Largo plays a song that heals nearby friendly heroes.
We're collecting match data for Dota 2. Build recommendations for Largo will appear here once we have enough data to provide accurate win rates.
Data collection in progress