Timbersaw whirls extremely sharp edges, damaging enemies and destroying trees around him in an area. If an enemy hero is affected, it loses some of its primary attribute for a short duration. Whirling Death will deal bonus damage per tree destroyed.
Timbersaw fires a chain that embeds itself in the first tree it hits, pulling him towards it. Any enemy in the path takes damage.
Each time Timbersaw is attacked, he gains increased health regen and armor. Hero attacks are counted as 4x the amount.
Releases a flame in the direction Timbersaw is facing. Applies a debuff that deals damage per second and slows enemy movement speed. Affects buildings for reduced damage.
Fires Timbersaw's main saw blade at the target location where it will spin in place, dealing damage in an area around it. Enemies caught in the saw blade will move more slowly for every 5% of health missing. The blade deals damage and cuts down trees in its path when fired and retracted. While active the ability costs mana, and Timbersaw loses the ability to attack.
Returns the Chakram to Timbersaw.
Whenever Timbersaw destroys a tree, he gains mana.
We're collecting match data for Dota 2. Build recommendations for Timbersaw will appear here once we have enough data to provide accurate win rates.
Data collection in progress