Strike with the enhanced electric batons.
Attack with the Red Room Rifle.
Switch the Red Room Rifle to Sniper mode to fire high-energy rounds.
Key: Left Click. Damage: 120 damage per round. Casting: Single-cast direct hit. Fire Rate: 15. Critical Hit: Yes. Damage Falloff: Falloff begins at 10m, decreasing to 50% at 20m. Special Effect: Shares the same magazine with Red Room Rifle. Straight Shooter activates only after aiming down sights for a specific duration; otherwise, it will fire from the Red Room Rifle. Aiming down sights times: 0.3s
Swap the next bullet for an Infra-Detector, revealing enemy positions in its area for a short duration.
Unleash a spinning kick to Launch Up enemies. Landing the hit will allow her to zip to the target with a grappling hook for a second kick.
When Edge Dancer is used and Black Widow is aloft, she can activate it again to unleash the accumulated energy, damaging and stunning nearby enemies.
Dash forward and enable a powerful jump.
Switch the Red Room Rifle to Destruction mode and unleash an electro-plasma blast, damaging enemies within range and inflicting them with Vulnerability. Additionally, leave a plasma pool on the ground to Slow nearby enemies.
When Hawkeye can use Hunter's Sight, he can synchronize with Black Widow. With the aid of Hunter's Sight, Black Widow also gains the ability to see enemy afterimages.
The Punisher upgrades Black Widow's arsenal, adding a Pulse Mode to her Red Room Rifle. While the ability is active, using Straight Shooter fires a pulse beam that deals piercing damage.
Launch the ball forward with incredible speed.
Hurl the ball with fierce intensity. Charging longer enhances both speed and distance.