Abaddon releases a coil of deathly mist that can damage an enemy unit or heal a friendly unit at the cost of some of Abaddon's health.
Summons dark energies around an ally unit, dispelling them and creating an all damage barrier that absorbs a set amount of damage before expiring. When the barrier is destroyed it will burst and deal damage equal to the amount it could absorb to an area around it. DISPEL TYPE: Strong Dispel
Abaddon strikes an enemy, affecting them by a chilling curse, slowing them, causing them to take damage over time, and all attacks against them gain an attack speed boost. Damage over time component to buildings is reduced by 100%.
Damaging enemies applies the Withering Mist debuff for 5s. Affected enemies have their Health Restoration reduced by 24.5% if they are below 40% HP.
When activated, dispels you and all damage dealt to you will heal instead of harm. If the ability is not on cooldown, it will automatically activate if your health falls below 400. DISPEL TYPE: Strong Dispel
We're collecting match data for Dota 2. Build recommendations for Abaddon will appear here once we have enough data to provide accurate win rates.
Data collection in progress