Places an enchantment on each attack while activated, causing it to deal additional damage based on how far away the target is. The farther the target, the greater the damage dealt. Deals double damage to illusions.
Enchantress charms an enemy. If the enemy is a hero, they are dispelled and slowed for 3.5s, and Enchantress and her units gain bonus attack range against the target. If the enemy is a creep, she brings it under her control and receives 40% of their experience bounty. Enchantress can control creeps for up to 30s. DISPEL TYPE: Basic Dispel
A cloud of wisps heals Enchantress and any friendly units nearby.
Leaps backward, dodges incoming projectiles, and launches an Impetus attack on the 2 furthest enemy units within Enchantress' attack range + 100.
Enchantress roots an enemy unit. All creeps, ally, enemy and neutral within a radius will gain bonus movement and attack speed and attack the chosen target for 6 seconds.
Enchantress beguiles her enemies, slowing their attacks when she is attacked.
Enchantress causes neutral creeps or any unit under her control to deal additional damage to enemy Heroes.
We're collecting match data for Dota 2. Build recommendations for Enchantress will appear here once we have enough data to provide accurate win rates.
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