Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.
Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned. Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit. Clockwerk can move through the cogs freely, disabling them as he passes over.
Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.
Supercharges Clockwerks abilities: Battery Assault: Increased radius and affects all enemies in its range. Power Cogs: Radius increased, and Clockwerk's armor while near Power Cogs is increased. Rocket Flares: Increased damage, vision and slow duration, and fire additional rockets to either side of the target. Hookshot: Stun radius and duration increased. Jetpack Moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.
Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack can be toggled on and off for the duration of the buff.
Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.
Clockwerk's outgoing damage increases by 0.25% per point of armor. Clockwerk can consume Chainmails to permanently gain +4 armor per Chainmail consumed. Can stack. Self-cast to consume.
Toggles Jetpack on and off.
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