Morphling dissolves into liquid and surges forward, damaging enemy units in his path. Morphling is invulnerable during Waveform.
Launches a surge of water toward an enemy unit, stunning them, knocking them back, and dealing base damage plus additional damage based on Morphling's agility times a multiplier. If Morphling's agility is 50% higher than strength, the maximum agility multiplier is used. Knockback distance and stun duration are based on Morphling's strength. If his strength is 50% higher than his agility, the maximum knockback distance and stun duration is used.
Morphling receives bonus cast range and slow resistance based on his current Strength, and attack range and movement speed based on his current Agility. These bonuses persist if he is morphed into another hero.
Morphling shifts its form, pulling points from Strength and pouring them into Agility at a rate of 4. The process is reversible.
Morphling shifts its form, pulling points from Agility and pouring them into Strength at a rate of 4. The process is reversible.
Morphling changes his form to match the targeted enemy, gaining their basic abilities. Can be toggled for the duration of the ability.
Toggles Morphling's form between his own and the replicated enemy.
We're collecting match data for Dota 2. Build recommendations for Morphling will appear here once we have enough data to provide accurate win rates.
Data collection in progress