Sprouts a ring of trees around a unit, damaging and trapping it in place and providing vision in a 400 radius.
TeleportationCD: 65/50/35/20sMana: 50/60/70/80
Teleports to any point on the map. Gains a barrier after arriving to its destination.
Nature's CallCD: 45/40/35/30sMana: 100
Converts an area of trees into Treants under the command of Nature's Prophet.
Curse of the OldgrowthCD: 18sMana: 80
Applies a curse on all enemy heroes within 900 range, displaying them in fog, slowing them, and dealing damage over time based on the number of trees within 250 radius. Treants count as trees for this purpose.
Spirit of the Forest
Nature's Prophet gains 2% bonus damage for each nearby tree. Treants also provide this bonus with multiplied values and with larger radius. Treants also possess this ability.
Wrath of NatureCD: 85sMana: 130/160/190
Damaging energy bounces around the map, striking enemies that are in vision starting with those closest to the cast point. Each enemy hit beyond the first adds damage, up to the maximum after 16 are hit.
Builds
Builds Coming Soon
We're collecting match data for Dota 2. Build recommendations for Nature's Prophet will appear here once we have enough data to provide accurate win rates.