Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.
Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time.
Necrophos turns into a large Death Pulse towards the target unit's position. Once it arrives to the location, the Death Pulse spreads towards nearby enemies and allies.
Necrophos gains stacking regen for 8 seconds for each unit he kills. Hero kills multiply the effect.
Stuns the target enemy hero, then deals damage based on how much life it is missing. If Necrophos kills an enemy this way, he'll permanently gain Health and Mana Regen. Any kill under this effect is credited to Necrophos.
We're collecting match data for Dota 2. Build recommendations for Necrophos will appear here once we have enough data to provide accurate win rates.
Data collection in progress