Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 675 radius will be struck a second time.
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 2.6 seconds, with bonus damage up to 180 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.
Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 5 seconds.
When a charge is available, Mirana's next attack will deal bonus magic damage. Gains a charge every 7 hero levels.
Turns Mirana and all allied heroes invisible and grants bonus movement speed. Mirana gains bonus outgoing damage during the duration. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
We're collecting match data for Dota 2. Build recommendations for Mirana will appear here once we have enough data to provide accurate win rates.
Data collection in progress