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Ether ShockRE: 14/12/10/8sManá: 90/105/120/135
Creates a cone of ethereal energy that strikes multiple enemy units.
HexRE: 24/20/16/12sManá: 130/150/170/190
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
ShacklesRE: 14/13/12/11sManá: 125/140/155/170
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.
Fowl PlayRE: 120s
When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken with increased movement speed. Incoming damage is reduced to zero for a short duration and additional chickens are created to confuse the enemy. Cooldown resets when Shadow Shaman respawns.
DISPEL TYPE: Strong Dispel
UrnacondaRE: 50sManá: 115
Throw a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.
Mass Serpent WardRE: 110/105/100sManá: 200/350/550
Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward.