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Ether ShockCD : 14/12/10/8sMana : 90/105/120/135
Creates a cone of ethereal energy that strikes multiple enemy units.
HexCD : 24/20/16/12sMana : 130/150/170/190
Transforms an enemy unit into a harmless creature, disabling their attacks and abilities.
ShacklesCD : 14/13/12/11sMana : 125/140/155/170
CHANNELED - Magically binds an enemy unit so that it cannot move or attack, absorbing their life energy over time.
Fowl PlayCD : 120s
When taking lethal damage, Shadow Shaman receives a strong dispel and survives as a 1 HP chicken with increased movement speed. Incoming damage is reduced to zero for a short duration and additional chickens are created to confuse the enemy. Cooldown resets when Shadow Shaman respawns.
DISPEL TYPE: Strong Dispel
UrnacondaCD : 50sMana : 115
Throw a snake jar at the target location, damaging all enemies in the AoE and creating a Massive Serpent Ward that has 4x the base Serpent Ward damage and health there that lasts 15s.
Mass Serpent WardCD : 110/105/100sMana : 200/350/550
Summons 10 Serpent Wards to attack enemy units and structures. The Wards are immune to magic. Creeps deal half damage to the Serpent Ward.