Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for x1.75 seconds. Provides vision of its target.
Teleports the target hero back to where it was 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.
After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.
After a short formation time, creates a wall out of kinetic energy that enemies cannot pass.
Whenever Disruptor takes more than 250 damage from any source within 400 radius, all nearby enemies within take damage equal to 1.5x of Disruptor's Intelligence, and are pushed back up to a 400 distance away.
Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.
We're collecting match data for Dota 2. Build recommendations for Disruptor will appear here once we have enough data to provide accurate win rates.
Data collection in progress