Shackles the target to an enemy unit or tree in a line directly behind it. If no unit or tree is present, the stun duration is reduced to 0.6.
CHANNELED - Windranger charges her bow for up to 1 second for a single powerful shot, which deals more damage the longer it is charged. The arrow damages and slows enemies' movement speed along its path. For each enemy that Powershot hits, its damage and slow is reduced.
Increases movement speed and adds evasion from all physical attacks.
Vector Targeted. Summons a strong wind that pushes all enemies in the target area towards the target direction.
End your Focus Fire early.
Windranger channels the wind to gain 0 additional attack speed against a single enemy unit or structure, though with a reduction to her attack damage. Extra damage from secondary item effects is not reduced.
Using an ability conjures a stacking Tailwind that gives Windranger a brief burst of movement speed. Movement speed bonus gradually starts fading halfway through the Tailwind duration. Passively increases Windranger's max movement speed.
We're collecting match data for Dota 2. Build recommendations for Windranger will appear here once we have enough data to provide accurate win rates.
Data collection in progress